Race Cards

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Greyhound Race Card

A race card is a printed program containing details about a greyhound race. It usually lists the scheduled race, the names of the greyhounds, and other pertinent race information. A race card helps bettors make an informed betting choice.

Move your mouse over the sample race card below to view a description of the information presented.

  • Set weight
    greyhound must weigh-in within 1 1/2 pounds of their set weight.
  • Racing Record
    number of (starts, 1st, 2nd, 3rd & 4th). The second line is the greyhound's record at previous track. The last line is the greyhound's season purse totals.
  • Date of Race & Performance
    (A=Afternoon, E=Evening, S=Schooling).
  • Track Condition
    F=Fast (normal), W=Wet (standing water), S=Slow (muddy).
  • Post Position
    number dog is wearing in race/start box position.
  • Position at different points
    after the break, at the first call, and top of the stretch.
  • Finish Position & Lengths
    margin of victory or defeat in lengths.
  • Race Grade
    M=Maiden, D, C, B, A, AA.


Win - You are a winner if your horse is the winner of the race.

Place - If your horse finishes first or second, you are a winner.

Show - If your horse finishes first, second, or third you are a winner.

Across the Board - If you want to bet one horse to win, place, and show, you may simplify the bet by telling the mutuel clerk that you wish to wager, for example, "$2 across the board on No. 4." That's the same as asking for a $2 win, $2 place, and $2 show on No. 4.

Daily Double - A wager calling for the selection of the winning horses in two designated races. Most racetracks offer a daily double on the first and second races. If you bet a "2-6" daily double, No. 2 must win the first race and No. 6 must win the second.

Exacta (or Perfecta) - A wager calling for a selection of the first and second horses in a race, in their exact order of finish. If you bet a "3-4" exacta, No. 3 must win and No. 4 must finish second.

Trifecta (or Triple) - You must select the first, second, and third horses in a race, in their exact order of finish.

Pick Three - You win by selecting the winners of three designated races. You can select more than one horse in each race, but the cost of your wager will increase proportionally. Also called the daily triple.

Pick Six - Not an easy task to select the winners of six consecutive races, but the payoff is usually very large depending on the number of bettors who can correctly select this winning combination.

Even Money - Odds of 1-1 on a horse where profit equals investment in a successful wager.

Odds - When a horse is 3-1 to win, it means that you will receive $6 back for every $2 wager, plus your initial wager. Thus a $2 bet at 3-1 pays $3 x 2 + $2 (your original wager) for a total of $8.

Odds-On - Sometimes, horses are bet so heavily that they return less than $2 profit for each $2 wagered. These are "odds-on" choices. For example, a horse that goes off at odds of 1-2 pays $1 for each $2 bet, plus your wager. Thus a $2 bet at 1-2 returns $1 + $2 for a total of $3. A winner at a payoff of under $4 is "odds-on."

Overlay - A horse whose odds in the actual wagering are greater than you think they ought to be; in other words, a horse you think is being overlooked by the public. The opposite is an underlay.